AI Insights · Timothy · January 2022
Top 5 Waifu Games on Android in Egypt: Q4 2021 Performance
Explore the performance of the top 5 Waifu games on the Android platform in Egypt during Q4 2021, focusing on trends in weekly downloads, revenue, and active users.
During the fourth quarter of 2021, the performance metrics of top Waifu games on the Android platform in Egypt revealed interesting trends. Sensor Tower data provides a comprehensive look at weekly downloads, revenue, and active user activity for these popular apps.
Honkai Impact 3rd
Throughout Q4 2021, Honkai Impact 3rd exhibited varied performance in weekly revenue, starting at $153 and peaking at $313 by late October. The app saw a steady increase in revenue to $280 in early December before dipping to $80 later in the month. Weekly downloads showed moderate fluctuations, with numbers ranging from 735 to 1516, peaking early in the quarter. Active users followed a declining trend from 7262 at the start of the quarter to 5186 by the end.
Final Gear
Final Gear had a modest start with weekly revenue at $11 in early October, peaking at $72 the following week. The app experienced fluctuations, with revenue reaching $64 in early November and ending the quarter at $14. There were no significant download or active user activities reported during this period.
KonoSuba: Fantastic Days
KonoSuba: Fantastic Days saw a gradual increase in weekly revenue, starting from $37 in early October and fluctuating around $40 in subsequent weeks. Downloads were sporadic, with a notable peak of 377 in late September, but no substantial activity for most of the quarter. Active users declined steadily from 1350 in late September to 292 by the end of December.
Revived Witch
Revived Witch, launched in November 2021, had a modest revenue start with $20 in its first week, peaking at $49 in mid-November. Weekly downloads were minimal, with a notable count of 119 in its launch week. Active users decreased from 80 at launch to 20 by the end of the month.
Action Taimanin
Action Taimanin experienced low revenue activity, with a notable peak of $108 in early November. There were no significant download activities reported during the quarter.
For more detailed insights and data on app performance, visit Sensor Tower.